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Troop 308 · 45-minute meeting plan

First Aid Corner Relay

The room has 4 corners. Each corner has a Scout acting as a patient with a scenario card. The responder Scout rotates through each corner, asks questions, gives first aid, explains what they would do next, then moves on. It feels like a real emergency response, not a worksheet.

Also a fine alternate name: The Patrol Rescue Sprint. I prefer First Aid Corner Relay because it describes the format clearly and is easy to run at a normal troop meeting.

45-minute meeting plan

TimeActivity
0–5 minExplain rules and teach the response pattern
5–10 minAssign patients, responders, judges, and scenario cards
10–30 minRelay rotations — 4–5 minutes per station
30–38 minSwitch roles so patient Scouts also get a chance to respond
38–43 minFinal "mystery emergency" challenge
43–45 minDebrief, recognize patrols/Scouts, collect advancement notes

The response pattern

Give every Scout a simple script:

Stop. Check. Ask. Treat. Call. Prevent.
StepWhat the Scout should say or do
Stop"Is the scene safe?"
Check"What happened? Where does it hurt?"
Ask"I know first aid. Can I help you?"
TreatDemonstrate the correct first aid
Call"Do we need an adult, 911, or someone for help?"
Prevent"How could we prevent this next time?"

Room setup

Corner 1: Bleeding / cut
Corner 2: Burn / cooking injury
Corner 3: Heat illness / dehydration
Corner 4: Sprain / bandage / carry

Put one "patient" Scout in each corner with a card telling them what symptoms to act out. Each responder starts at a different corner. When time is called, they rotate clockwise.

The four stations

Corner Patient scenario What responder must do Advancement helped
1. Cut / bleeding "I slipped and cut my hand. It is bleeding." Gloves, direct pressure, gauze/bandage, elevate if needed, explain infection prevention Tenderfoot 4a; Second Class hurry case if severe bleeding
2. Burn "I touched a hot pan while cooking." Cool with water, cover loosely, do not use butter/ice, identify serious burn signs Tenderfoot 4a; Second Class 6a
3. Heat illness "I feel dizzy, weak, hot, and thirsty." Move to shade, rest, cool, water if conscious, identify when it becomes 911-level Second Class 6a
4. Sprained ankle "I rolled my ankle and cannot walk well." Check injury, wrap/support ankle, help move safely, explain when to stop hiking First Class 7a and 7b if done carefully

Scouting America's current rank requirements include first-aid skills across Tenderfoot 4, Second Class 6, and First Class 7. The First Aid merit badge pamphlet specifically says these rank requirements are meant to be practiced for skill mastery. The official rank requirements also allow Scout, Tenderfoot, Second Class, and First Class requirements to be worked on simultaneously, though ranks are earned in sequence.

Patient question cards

This makes the acting better and teaches diagnosis. Hand each patient Scout the matching card.

Corner 1 · Cut / bleeding

Patient says: "I fell on some rocks and cut my palm. It is bleeding."

Responder asksPatient answer
"What happened?""I tripped on the trail."
"Where does it hurt?""My hand."
"Are you dizzy?""No."
"Is the bleeding stopping?""Only if you press on it."

Correct response: gloves, pressure, clean dressing, bandage, monitor, tell adult.

Corner 2 · Burn

Patient says: "I grabbed the hot pot handle and burned my fingers."

Responder asksPatient answer
"How long ago?""Just now."
"Is it blistering?""A little red, maybe starting to blister."
"Can you move your fingers?""Yes, but it hurts."

Correct response: cool running water, remove from heat, cover loosely, no butter, no ice, adult help if severe.

Corner 3 · Heat illness

Patient says: "I feel dizzy and weak. I'm really hot."

Responder asksPatient answer
"Have you been drinking water?""Not much."
"Are you sweating?""Yes."
"Are you confused?""No."
"Do you feel better in shade?""A little."

Correct response: shade, rest, cooling, water if awake, monitor for heatstroke, get adult.

Corner 4 · Sprained ankle

Patient says: "I stepped in a hole and twisted my ankle."

Responder asksPatient answer
"Can you stand?""Barely."
"Did you hear a snap?""No."
"Where does it hurt?""Outside of my ankle."
"Can you wiggle your toes?""Yes."

Correct response: stop walking, support/wrap, cold pack if available, elevate, get help, assist movement carefully.

Scoring the relay

Each responder gets a scorecard. At each station they have 4 minutes. Keep it casual — the score mostly makes it fun.

ItemPoints
Checked scene safety1
Asked what happened1
Asked permission to help1
Called/sent for adult help when appropriate1
Correct treatment3
Explained prevention1
Stayed calm and led clearly1

Advancement tracking sheet

One adult or older Scout at each corner with a clipboard.

Scout name Cut / bleeding Burn Heat illness Sprained ankle / bandage Needs follow-up
Scout 1
Scout 2
Scout 3

Important: do not automatically sign everyone off because they rotated through. Sign off only when the Scout individually demonstrates the skill well enough.

What this can help with

Requirement areaHelps?Notes
Tenderfoot first aidYesCuts, minor burns, blisters if added, bites/stings if added, prevention
Second Class first aidYesHeat illness, serious burns, shock, severe bleeding, emergency response
First Class first aidYesSprained ankle bandage and transport if you include it
First Aid merit badgePartiallyGood practice and partial demonstration, not a full merit badge class
Life teaching requirementYes (older Scouts)Older Scouts can teach first-aid skills using EDGE if Scoutmaster approves

Older-Scout leadership layer

This is how you make it really Scout-like — older Scouts run stations instead of adults lecturing.

RoleWho does it
Event captainSPL or ASPL
Station chiefsOlder Scouts
PatientsYounger or older Scouts
EvaluatorsAdults / merit badge counselors / senior Scouts
RespondersNewer Scouts
Safety officerAdult leader

Supplies

ItemQuantity
Nitrile gloves1 box
Gauze pads1 pack
Roller bandages4–6
Triangular bandages4
Elastic wraps2–4
Tape2 rolls
Fake injury cards4–8
Clipboards4
Pens4
Cones or signs for corners4
Optional fake blood/makeup1 small kit
Water bottle / empty bottle prop1
Cold pack prop1

How to run two rounds

For 45 minutes, do 4 corners, run two rounds, and make sure every Scout gets at least one chance as responder.

Round 1

Older Scouts are patients. Younger Scouts respond.

Round 2

Switch. Younger Scouts are patients. Older Scouts respond or coach.

Final challenge

One surprise scenario in the middle of the room:

"A Scout fell while cooking. He has a burned hand and feels dizzy. Patrol leader, take charge."

This tests leadership, triage, and communication.

Bonus stations — swap in to cover more rank requirements

The base 4 corners cover the highest-leverage rank items. If your troop has more time, more Scouts, or wants to repeat the relay later in the year with new scenarios, swap any of the base corners for these. Each one is written to mirror the same Stop · Check · Ask · Treat · Call · Prevent pattern.

Bonus corner Patient scenario What responder must do Advancement helped
5. Blisters & hot spots "My boot has been rubbing all day. I feel a hot spot on my heel." Inspect, clean, moleskin or 2nd-Skin donut, change socks if wet, prevent infection Tenderfoot 4a; Second Class 6a
6. Insect bite / sting "A bee stung my arm. It's red and starting to swell." Scrape stinger, wash, cool compress, monitor for allergic reaction (epinephrine plan) Tenderfoot 4b; Second Class 6b; First Aid MB practice
7. Snakebite (non-venomous assumption) "Something bit me on the ankle in the brush." Move away, keep calm, immobilize at heart level, wash, mark swelling line, get adult, evacuate Second Class 6b; First Class 7b; First Aid MB
8. Choking (conscious) "I can't —" (Scout grabs throat, can't speak) Ask "Are you choking?", get permission, 5 back blows + 5 abdominal thrusts cycle, send for help First Class 7c (hurry case); First Aid MB
9. Suspected broken bone (forearm) "I fell on my wrist. I can't move it. It looks bent." Don't straighten, splint in position of comfort with sling/swathe, check pulse + sensation, evacuate First Class 7a/7b; First Aid MB
10. Hypothermia "I fell in the creek. I can't stop shivering, and I'm tired." Get to shelter, dry clothes, insulation, warm sweet drink if alert, monitor, no rubbing Second Class 6a; First Class 7a; First Aid MB
11. Shock "I feel cold and dizzy, my skin looks pale" (after another injury was treated) Lay flat, raise legs ~12 in if no head/spine/leg injury, blanket, calm, 911 Second Class hurry case; First Class 7c; First Aid MB
12. Severe bleeding (hurry case) "I cut my leg deep with the saw. It's bleeding a lot." (red bandana = blood) Gloves, direct pressure, pressure bandage, tourniquet only if pressure fails & trained, 911 Tenderfoot 4a; Second Class hurry case; First Class 7c; First Aid MB
13. Frostbite "My fingertips are white and don't feel right anymore." Get out of cold, do NOT rub, gradual warm-water rewarming if no refreeze risk, evacuate Second Class 6a; First Class 7a; First Aid MB
14. Tick removal "I found a tick attached to my leg from the hike." Fine-tip tweezers, pull straight up, clean, save tick, mark date, watch for rash Second Class 6b; First Aid MB
15. Object in eye "I got something in my eye and I can't get it out." No rubbing, gentle flush with clean water, cover both eyes if embedded, get adult Tenderfoot 4a; First Aid MB
16. Nosebleed "My nose started bleeding and won't stop." Sit, lean forward (not back), pinch soft part 10 min, ice on bridge, escalate if >20 min Tenderfoot 4a; First Aid MB

Don't run all 12 in one meeting. Pick 2 bonus corners to replace base corners for a "round 3," or use them as the surprise mystery scenario at the end. Severe bleeding, choking, and shock are official hurry cases — handle them deliberately, and only sign off when a Scout demonstrates them clearly.

Rank requirement crosswalk

Which scenarios cover which rank requirement. Use this to plan signoffs before the meeting so adults at each corner know exactly what they're watching for.

Rank requirement What it asks Stations that hit it
Scout 4a/4b Show the Scout sign, salute, handshake; Scout slogan/motto context Pre-relay opening (everyone)
Tenderfoot 4a Show first aid for: simple cuts/scrapes, blisters, minor burns, bites/stings of insects, venomous snakebite, nosebleed, frostbite, sunburn, and choking 1 (cuts), 2 (burn), 5 (blisters), 6 (sting), 7 (snake), 8 (choking), 13 (frostbite), 16 (nosebleed)
Tenderfoot 4b Show what to do for "hurry cases" of stopped breathing, serious bleeding, ingested poisoning 8 (choking), 12 (severe bleed)
Tenderfoot 4c Tell what you can do while still a Scout to prepare for these emergencies Debrief — discuss training, kit, buddy system
Second Class 6a Show first aid for: object in eye, bite of warm-blooded animal, puncture wounds (incl. splinter), serious burns, heat exhaustion, shock, heatstroke, dehydration, hypothermia, hyperventilation 2 (burn), 3 (heat illness), 10 (hypothermia), 11 (shock), 13 (frostbite), 15 (eye)
Second Class 6b Show how to help a victim suffering severe bleeding 12 (severe bleeding hurry case)
Second Class 6c Identify and tell what is in your personal first aid kit Pre-relay setup — Scouts unpack their own kits
First Class 7a Demonstrate bandages for sprained ankle and head, upper arm, and collarbone injuries 4 (sprained ankle), 9 (forearm splint/sling)
First Class 7b Show how to transport a person from a smoke-filled room and one with sprained ankle 4 (sprained ankle assist), final mystery scenario
First Class 7c Tell the five most common signs of a heart attack; demonstrate procedures for performing CPR (or describe AED use) Add a brief CPR/AED station to round 2 (manikin if available)
First Aid MB practice Most requirements 5–14 — practice and partial demonstration only All stations
Star/Life teaching (req 5) Older Scout teaches a younger Scout a skill from Tenderfoot/2C/1C Station chiefs at every corner — counts when Scoutmaster signs off

Sources